Gaming enthusiasts, get ready to level up! 🎮 China's \"Black Myth: Wukong\" has taken the world by storm, selling over 10 million copies across all platforms by 9 p.m. on Friday—just three days after its launch on Tuesday morning. Talk about a legendary start!
Developed by Game Science, \"Black Myth: Wukong\" is hailed as the first Chinese-developed Triple-A title. It topped Steam's \"most-played games\" list within an hour of its debut. 🚀
Game Science revealed that the game's maximum number of concurrent players across all platforms surpassed 3 million. The game draws inspiration from the classic Chinese novel \"Journey to the West,\" focusing on Sun Wukong, the legendary Monkey King known for his supernatural powers and mischievous antics. 🐒✨
Industry experts predict that sales will continue to skyrocket as gamers worldwide dive into this epic adventure. Goldman Sachs previously projected that \"Black Myth: Wukong\" could sell 12 million copies on Steam alone, generating over 3 billion yuan (about $420 million). In a bullish scenario, sales could hit 20 million units with revenue topping 5 billion yuan. 💰
This isn't just a win for Game Science—it's a milestone for Chinese gaming culture. Pan Helin, a member of an expert committee under the Ministry of Industry and Information Technology, noted that the game's launch has spurred consumption in related sectors and boosted interest in traditional Chinese culture. 📚
Celebrated for its rich cultural heritage and modern gaming aesthetics, \"Black Myth: Wukong\" is more than just a game—it's a phenomenon. Its unprecedented success has even boosted the stock prices of some companies and spurred tourism in north China's Shanxi Province, one of the key filming locations for the game. 🌄
While most players are from the Chinese mainland, the game's popularity is spreading like wildfire globally. Enthusiastic fans have compiled over 200 pages of background material to help international players understand the story's deep cultural roots. 🌍
The global spread of gaming culture is often fueled by curiosity and a sense of mystery—two of the most powerful forms of attraction, said Yu Ranxing, co-founder of Game Science. \"We hope to show that Chinese games can also achieve world-class standards through our efforts,\" Yu said. 👏
China's gaming market is evolving towards more diversified competition. The industry is undergoing a period of growth and transformation, which Yu described as an \"unprecedented opportunity.\" China is the largest gaming market in the world, with sales revenue exceeding 300 billion yuan in 2023. 📈
According to an industry report, in the first half of 2024, the sales revenue of the domestic gaming market reached 147.3 billion yuan, up 2.08 percent year on year, with the number of users in China reaching a record high of 674 million. 🎉
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'Black Myth: Wukong' becomes smash hit with over 10m copies sold
cgtn.com